The FPS Project
A downloadable game for Windows and Linux
This is the project to end all my FPS projects. Anything FPS will go into this.
It is developed as a framework to then build gamemodes on top of where gamemodes themselves sets the rules. In short it will be able to do anything I can think of.
0.6.7 Explosion vfx pass 1, selfdamagefix (just as you fire projectile), modifierfixes, shooting blocked when modifier menu is up, homing modifier added(targets random) and more little things.
0.6.7b Fix for droprate and name of homing.
Sorry for sharing a really broken mess. Now to polish this turd so it gets to be a nicer looking turd.
This project is actively developed on my stream at my Twitch Page
NOTE! The 0.6.5nix build is for testing. I have personally not run it and I expect there to be a host of issues. So if you try it. Let me know what issues you run into. If it even launches that is...
Changes
0.6.7b Fix for droprate and name of homing.
0.6.7 Explosion vfx pass 1, selfdamagefix (just as you fire projectile), modifierfixes, shooting blocked when modifier menu is up, homing modifier added(targets random) and more little things.
0.6.6 Some looks on Endless level
0.6.5 Explosion effect pass 1. Just so there is some visual part of it. Some UI navigation fixes, Nader wasn't given a gun so now he gets the big badaboom stick. AITesting control help. Center popup for pickups and such. Help notes on the modifier menu
0.6.4 Skeleton MKII, Modifiers, Dropsystem and so much more
0.6.3 Weapon animations first pass. Lots more little things.....
0.6.2 Lots of minor things. Added ragdollsystem and camera effect system for FOV punch, screenshake and bullettime things. The DDHand is the only weapon that gotten a workover though. Enemies also lacks dolls.
0.6.1 Projectile visual effect, gravity switch cooldown, toggleCursor removed, added window,borderless,fullscreen options, vsync verified, maxframerate, gamemode tooltip fix, crosshairsize halfed, weapon tweaks.
0.6 Lots. Camerasystem changed, AI Module implemented and lots more
0.5.2 Added Race01 level and completed base loop of Race gamemode.
0.5.1 Minor tweaks. Impaling with crossbow. Map changes with explosive barrels.
0.5.0 First enemy (Skeleton) get animation and ragdoll pass. New endless arena and a fair amount of little things fixed.
0.4.1 More work on the race mode and Big Planet Level. Testing a cave. Added speedometer.
0.4 The version that killed performance? (nah was my computer)
0.3b Fixed weapons and a couple minor things that didn't work.
0.3 Added a race gamemode and a big planet concept map to test things with
Status | Prototype |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | MuNgLo |
Genre | Action |
Made with | Blender, Krita, Unity, GIMP |
Tags | 3D, boomershooter, bunnyjumping, FPS, free, strafejumping |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Twitter/X |
Install instructions
Download, extract, run the EXE.
Development log
- ModifiersAug 22, 2023
- Big changes are in the worksJul 13, 2023
- 0.6.2 The one with not so much new stuffApr 08, 2023
- v0.6 The Technicality versionMar 01, 2023
- Some quick wordsNov 08, 2022
- Darkness loomingOct 23, 2022
- Slow progress is still progressJun 28, 2022
- What is comingMay 11, 2022
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