Modifiers


Qick drop of clips posted elsewhere. 

Modifiers system for ammo and guns are nearing a 1.0 version. (still lots to do left) Then it is time to push a new version here to try to get some feedback on how the UI for the manipulation of it works. For now here is a clip where I use the existing shotgun weighted spread modifier on other guns. Oh and the rocketjump pushforce modifier gets some use to. Especially with the shotgun with all 35 pellets it shoot....



Here is a peek at the updated skeleton model as the animation turned out to be very silly after the blending. Doesn't help a bug make them lose the weapon and then they don't know what to do with the arms. 

I hope to get a new version out by this coming weekend but chances are it will roll over into next week. Let's just say soon™ 

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