0.5.0Alpha The one with some gameplay


Yey! I was aiming for some gameplay update for this weekend. Here it is. Sadly I didn't get to put the time I wanted into it but it works in all its janky gloriousness. It has one level with one gamemode, with one single enemy type working, the skeleton. Do let me know if you try it out of what was the biggest stumble block for a smoo... well a decent experience. Don't expect to spend hours on it though. We are not there yet. ;)

So many things are missing but the next area of focus will be to get more enemies up to same first pass stage like the skeleton. While refactoring/rewriting the AI and weaponsystem. There is also a simple but challanging endless gamemode thing I wanna get up and running which isn't dependent on enemies  really. 

The short of it is that while some of the things that needs big reworks will take a lot of time there will be acceleration in actual visual and gameplay changes. So big things coming as I get more and more code smoothed out and sorted. Making gamemodes easier and faster and having reliable AI will make content creation actually possible. Which is something I been looking forward to for a long time.

So have a go on this build or make sure to follow the project, me or both. Things are happening.

Files

0.5.0Alpha.zip 135 MB
Feb 18, 2022

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